//==============================================================================
// AOE_Weaponman_Anim.txt
//==============================================================================

import bogsveigir_weapon_defines_anim.txt

//==============================================================================
define Head
{
   TechLogic none/Compunction
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry C Halberdier Head Standard
         }
      }
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite Head Standard
ReplaceTexture Infantry G Hoplite Head Standard/Infantry E Axeman Head Standard
         }
      }
   }
}

//==============================================================================
define arrow
{
   set hotspot
   {
      version
      {
         Visual Attachments A HandArrow
      }
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
                        TechLogic none/Compunction
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_IdleA
					ReplaceTexture Archer G Toxotes Standard/outlaw c bowman
					connect Righthand Weapon hotspot
					Connect TopOfHead Head hotspot				   
					connect leftforearm Shield hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_IdleA
					ReplaceTexture Archer G Toxotes Standard/outlaw c compunction
					connect Righthand Weapon hotspot
					Connect TopOfHead Head hotspot				   
					connect leftforearm Shield hotspot
				}
			}
   }
}

//==============================================================================
anim walk
{
		SetSelector 
		{
                        TechLogic none/Compunction
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_WalkA
					ReplaceTexture Archer G Toxotes Standard/outlaw c bowman
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.50 true   
               tag FootstepRight 0.00 true   
//-- end auto generated section
					connect righthand Weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer G Toxotes_WalkA
					ReplaceTexture Archer G Toxotes Standard/outlaw c compunction
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.50 true   
               tag FootstepRight 0.00 true   
//-- end auto generated section
					connect righthand Weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
				}
			}
                }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Compunction
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_AttackA
					ReplaceTexture Archer G Toxotes Standard/outlaw c bowman
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect righthand Weapon hotspot
					connect leftforearm Shield hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_AttackA
					ReplaceTexture Archer G Toxotes Standard/outlaw c compunction
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.40 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect righthand Weapon hotspot
					connect leftforearm Shield hotspot
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Compunction
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_DeathA
					ReplaceTexture Archer G Toxotes Standard/outlaw c bowman
					connect righthand Weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
                                        Connect TopOfHead Blood hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_DeathA
					ReplaceTexture Archer G Toxotes Standard/outlaw c compunction
					connect righthand Weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
                                        Connect TopOfHead Blood hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Compunction
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_FlailA
					ReplaceTexture Archer G Toxotes Standard/outlaw c bowman
					connect Righthand Weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer G Toxotes_FlailA
					ReplaceTexture Archer G Toxotes Standard/outlaw c compunction
					connect Righthand Weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm Shield hotspot
         }
      }
   }
}
